Outlaw Snax

Tactic hired me to work on this fun augmented reality project and help bring the OUTLAW SNAX characters to life.

Each character was designed in 3D based on illustrations provided by the client. It was a balancing act to create and capture as much detail as possible while operating within the very strict poly count and texture resolution budget required by the real-time engine. They are textured to match the pen and ink comic book aesthetic of the original illustrations.